Wraithlord wrote:Here is a list I am thinking of trying out. Mostly Tzeentch themed but with a bit of hired help
1 Daemon Prince
Bolt of Change; Mark of Tzeentch; Warptime
Wings?
1 Chaos Sorceror
Lash of Submission; Mount of Slaanesh; Personal Icon; Mark of Slaanesh
Why give him a mount that moves 6 and fleets 6 instead of shooting (spell casting)... why not give him a bike for the same cost? That way you can move 12" and still cast or zip 24" and become invulnerable and forgo casting? What's the point of mount over bike?
5 Terminators
Icon of Tzeentch
What's your weapon load out?
8 Thousand Sons
1 Aspiring Sorceror
Warptime, Meltabombs
1 Rhino
8 Thousand Sons
1 Aspiring Sorceror
Warptime, Meltabombs
1 Rhino
Units will not be able to deal with armor or high toughness beasties (c'fexes) really well. Force weapons are good, but only if you can wound with them first. I LOVE warptime, but I'd recomend bolt of change on the sorcerers in Tsons units as you have a limited amount of armor busting in this list.
9 Khorne Berzerkers
1 Skull Champion
Power Weapon; Meltabombs
I think this list would be better serveed by Emp's kids or Plague Marines. Emp's kids can shoot well, the sonic blaster is AMAZING, and Init 5 in this list could be valued. The Plague marines have T5 and feel no pain. The Powerfist buried in such a unit can toll out the damage. Blight gernades are the perfect counter to anything faster than them.
3 Obliterators
Just a good unit - solid choice.
1 Land Raider
Interesting that you chose this considering the limited firepower in the list. I assume you chose this as a delivery tool for the termy's though.
1 Defiler @ 150 Pts
Dreadnought CCW (x2)
Total Roster Cost: 2003
Its a good piece, but it may get torn up early. Considering you used a LR as a heavy, I'd probably prefer this to be a predator or more obliterators in my list. The single blast can be silenced relatively easy since it needs LOS to the target now. I'd consider it for my 3rd heavy if I wasn't running a LR as a heavy, but in this list, it doesn't feel like its the most desirable choice if you are looking to optimize.
Oh and btw Chunky a friend of mine plays Khorne and has for several years now and he LOVES the new berzerkers. Just thinking they kick ass even without the movement and chainaxes.
Furious charge is good, but its tough to get them to grips if the enemy is trying to avoid them. So you are using Rhinos or LR for delivery. That means, you have to take other targets for the enemy to fire at. If he's popping your rhinos, you could be in trouble if all you have is KB's. Thus, the need to run the heavy support and LR so - SOMETHING gets to grips early. More threats are a good thing.
Cheers,
Tac