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Huge new Eldar rumour summary.

Advance news or just a rumour, post them here for all to see.

Huge new Eldar rumour summary.

#1  Postby Wraithlord » Tue Aug 01, 2006 10:21 pm

Thanks to the folks at Warseer for the uber-long thread that led to this:



This is a list of most of the rumoured changes to the new Eldar codex, this by no means 100% accurate or complete and remain rumours not fact.
HQ

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More expensive than the last codex but some stats have been improved.
Gets back its molten body rule
Wailing Doom can be used in the shooting phase.

Farseer
Reduced T
Comes with improved Ghosthelm as standard.
Farseer allows purchase of Seer Council.
Farseer Powers
- Doom
- Eldritch Storm
- Fortune
- Guide
- Mind War

Warlocks
More expensive but come with wargear as standard
Warlock Powers
- Conceal
- Destructor
- Embolden
- Enhance

Autarch – The Path of Command
New HQ choice
Can take a mixture of aspect warrior wargear (Not Exarch weapons)
The Autarch has a standard 3+ save and a 4+ invul save.

Elites

Striking Scorpions
Mandiblasters give +1A
Improved Scorpion chainsword (+1S)
Exarch powers enhance stealth capabilities of squad, skills are Shadowstrike (Infiltrate) and Stalker.

Fire Dragons
Slightly cheaper
Keep their 4+ save and fleet of foot.
Exarch powers enhance squad shooting.

Howling Banshees
Pretty much the same
Exarch powers enhance general combat abilities of squad

Wraithguard
Improved Toughness (now T6)
Wraith Cannon slightly better
Full strength squad may be troops or elites

Harlequins
Highly capable close combat unit especially in cityfight
Members of the troupe can be upgraded to Death Jesters, Shadowseers or Troupe Master
Harlequins Kiss confess rending on attacks.


Troops

Dire Avengers
Shuriken Catapult has longer range
Exarch powers enhance squad shooting or squad defence

Rangers
Pretty much the same
Can be upgraded to Pathfinders giving a improved cover save.

Guardians
Larger minimum squad size (10+)
Must take a weapons platform
Can be upgraded to storm guardians and given two special weapons instead of weapons platform.

Guardian Jetbike squad
Much cheaper
Keep the same stats


Wave Serpent
Cheaper
Larger carrying capacity
Keeps the forcefield from previous editions

Fast Attack

Shining Spears
Much Cheaper
Lance gives rough rider like capability
Exarch powers enhance riding capability

Warp Spiders
Pretty much the same
Exarch powers enchance squad tactical abilities

Swooping Hawks
Pretty much the same except they now come with haywire grenades as standard.
Exarch powers – Intercept (never require worse than 4+ to hit a vehicle) and Skyleap (multiple deep strike)
Exarch weapons
- Power weapon
- Hawks Talon
- Sun Rifle


Vypers
Does not come with a heavy weapon as standard and one must be purchased making the basic Vyper the same cost.

Heavy Suport

Support Weapons
Pretty much the same except D-cannon is enhanced inline with other weapons of the same type.

Dark Reapers
Better Save
Pretty much the same except slightly cheaper
Exarch powers enhance squad shooting

Wraithlord
More expensive
Must take at least one heavy weapon or Wraithsword may take another ranged weapon with duplicates counting as twin linked.
No rumoured shield option

Falcon
Slightly cheaper

War Walkers
Same cost
Looses energy field but gains scout rule.
Must take two heavy weapons with duplicates counting as twin linked.
No longer open topped.
Gets Scouts USR as standard


Fire Prism
Same Price
New fire mode – Dispersed, less power but effects are wider area
Fire Prisms may combine shots to increase power
Edit - Confirmed by Underway Prism cannon firepower is
Str 9 AP2 Blast (Focused) or Str5 AP4 Large blast (Dispersed) by combining two Fire Prisms you can increase this to:
Str 10 AP1 Blast (Focused) or Str6 AP3 Large blast (Dispersed) both Twinlinked.


Special Characters

Eldrad Ulthran
Prince Yriel – Autarch of Iyanden
The Phoenix Lords - All Lords have a generic improved stat line

Misc Weapons info
No Random shot weapons in the codex.
All Exarchs get at least one new weapon option.
Hawk Exarch has access to the 'Sunrifle' with Assault 6 shots.
Spider Exarch has access to the very nasty 'Spinneret Rifle'
Shining Spear Exarch has a Star Lance giving a S8 power weapon on the charge.
Fire Dragon Exarch gets access to a heavy flamer equivelent called the Dragons Breath.
Scorpions Biting Blade increases strength each time it hits.
Fusion gun now S8
Heavy Weapons
- Starcannon (one less shot) otherwise unchanged. (Cheaper)
- Bright Lance unchanged except it now has the Lance special rule. (Slightly cheaper)
- Shuriken Cannon unchanged (Cheaper)
- Eldar Missile launcher unchanged (Cheaper)
- Pulser Laser unchanged except it's now Heavy 2
- Scatter Laser now Heavy 4 (Cheaper)

Misc Vehicles info
Spirit Stones now function in a similar manner to 'extra armour'
Thousand Sons: kicking ass like never before
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#2  Postby Col_Stone » Wed Aug 02, 2006 2:23 am

thanks W, ill post an what do i think of this when i finished reading it:D
I've been so out of the 40k loop this summer..
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#3  Postby bobafett_h » Sat Aug 26, 2006 12:44 pm

as have I col... been really busy with other stuff such as playing new games and I finally got my hands on Winter Assault so had been playing that. Also, with the site in a weird phase of transition during it's many moves, it is been hard to keep up, so I just didn't. Am quite likely to get back into it when the new Codex comes out. Most of the rumous sounds promising so far. Look forward to the new 'Dex as well the the new DoW expansion...

Necrons, Tau, Harlequins and Grey Knights... drool...
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