| 
			 | 
			
			
			
    
Have a question on how to do something, why something is done the way it is or an idea to make the files or site better? Ask it here.
  
	
		
		
			
				
			
			
			#1   by Homer_S » Wed Jan 09, 2019 3:49 pm  
			
			Based on  this bug report, I have to redo the game mechanism around determining if Units in "unmixed" detachments get certain rules. Here is the granularity I'm aware of as of today. Please let me know if this is correct. I'll try to keep it updated, no promises!   Faction                 Sub-faction Chaos                              Demons                              Chaos Space Marines  	(includes: Alpha Legion, Black Legion, Emperor's Children, Fallen, Iron Warriors, Night Lords, Red Corsairs, Word Bearers, World Eaters)                              Death Guard                              Thousand Suns                              Questoris Traitoris  Imperium                              Adeptus Custodes                              Adeptus Mechanicus                              Blood Angels                              Dark Angels                              Deathwatch                              Grey Knights                              Imperial Knights                              Space Marines   (includes: , Black Templars, Crimson Fists, Imperial Fists, Iron Hands, Raven Guard, Salamanders, Ultramrines, White Scars)                              Space Wolves  Aeldari                              Craftworlds                              Drukhari                              Harlequins                              Ynnari  Necrons                              Necrons  Orks                              Orks  Tyranids                              Tyranids  Tau                              Tau                        Homer  
			The only "hobby" GW is interested in is lining their pockets with your money. 
		 
		
			
			- 
				
  
				Homer_S
			 
			- Site Admin
   			
		-  
 
		- Posts: 1505
 - Joined: Thu Nov 16, 2006 12:00 am
 - Location: Libertyville, IL, USA
 
		 
	
		
		 
	 
	 
	
		
		
			
				
			
			
			#2   by deano » Wed Jan 09, 2019 5:22 pm  
			
			<cite>Homer_S wrote:</cite>Based on  this bug report, I have to redo the game mechanism around determining if Units in "unmixed" detachments get certain rules. Here is the granularity I'm aware of as of today. Please let me know if this is correct. I'll try to keep it updated, no promises!   Faction                 Sub-faction Chaos                              Demons  (Slaneesh, Khorne. Nurgle, Tzeench)                             Chaos Space Marines  	(includes: Alpha Legion, Black Legion, Emperor's Children, Fallen, Iron Warriors, Night Lords, Red Corsairs, Word Bearers, World Eaters)                              Death Guard                              Thousand Suns                              Questoris Traitoris  Imperium                              Adeptus Custodes                              Adeptus Mechanicus  (dont different FWs get different detachment traits?)                             Blood Angels                               Dark Angels                               Deathwatch                               Grey Knights                               Imperial Knights   (again, Forgeworlds or Households get traits)                             Space Marines   (includes: , Black Templars, Crimson Fists, Imperial Fists, Iron Hands, Raven Guard, Salamanders, Ultramrines, White Scars)                              Space Wolves  Guard  (regiments)  Sisters (Orders) Aeldari                              Craftworlds                              Drukhari                              Harlequins                              Ynnari  Necrons                              Necrons  (Dynasties) Orks                              Orks  (7 Clanz) Tyranids                              Tyranids  (Behometh, Leviathan, other fleets) Stealer Cults  Tau                              Tau                        Homer      This is for attaching different traits to the detachments right?  Are you including all the traits by "Member" army or are you just doing the basic show all the  and choose the right one?  
			
		 
		
			
			- 
				
  
				deano
			 
			- Maintainer
   			
		-  
 
		- Posts: 145
 - Joined: Sun Apr 08, 2007 12:00 am
 - Location: Sullivan Missouri..  (SW of St Louis)
 
		 
	
		
		 
	 
	 
	
		
		
			
				
			
			
			#3   by Homer_S » Wed Jan 09, 2019 9:10 pm  
			
			Currently, this is aimed only at the Troops in an Orks Detachment gain the Dis is... Zog Off! This is not surviving save and reload of rosters. Almost every faction has a rule like this, we own the objective unless you have a unit nearby with the same rule. The Clan Kultur type things are working through save files, based on the Drukhari mechanism.    Homer 
			The only "hobby" GW is interested in is lining their pockets with your money. 
		 
		
			
			- 
				
  
				Homer_S
			 
			- Site Admin
   			
		-  
 
		- Posts: 1505
 - Joined: Thu Nov 16, 2006 12:00 am
 - Location: Libertyville, IL, USA
 
		 
	
		
		 
	 
	 
	
		
		
			
				
			
			
			#4   by Hodges » Tue Apr 30, 2019 12:38 pm  
			
			Homer_S wrote:Currently, this  test link is aimed only at the Troops in an Orks Detachment gain the Dis is... Zog Off! This is not surviving save and reload of rosters. Almost every faction has a rule like this, we own the objective unless you have a unit nearby with the same rule. The Clan Kultur type things are working through save files, based on the Drukhari mechanism.   Homer  
 Is there a reason why this is only aimed at the troops in an Orks Detachment?  
			
				Last edited by  Hodges on Sat Feb 17, 2024 8:23 pm, edited 1 time in total.
					
				  
			
		 
		
			
			- 
				Hodges
			
 
			- Recruit
   			
		-  
 
		- Posts: 1
 - Joined: Mon Apr 29, 2019 10:14 am
 
		 
	
		
		 
	 
	 
	
		
		
			
				
			
			
			#5   by Homer_S » Fri Jun 28, 2019 6:33 pm  
			
			Didn't mean it like that... the initial mechanism I setup only works in the session where you add the unit. If you reload the roster, it throws errors. Still working on a new mechanism. I'll let everyone know progress when I'm done. It has to work like the limits within a detachment as that is the only mechanism that uses drag-n-drop and survives save/reload.    Homer 
			The only "hobby" GW is interested in is lining their pockets with your money. 
		 
		
			
			- 
				
  
				Homer_S
			 
			- Site Admin
   			
		-  
 
		- Posts: 1505
 - Joined: Thu Nov 16, 2006 12:00 am
 - Location: Libertyville, IL, USA
 
		 
	
		
		 
	 
	 
	
	 
	Return to Questions, Comments and Suggestions 
	
	Who is online
	Registered users: No registered users 
 |