i'm trying to make my own militarum tempestus file, and i've hit a snag on the commissar. i have the basic commissar unit programmed, but im trying to figure out how to make the lord commissar option with just a couple additional lines of code instead of making a duplicate unit that just replaces the the basic one when chosen.
here's what i need to have choosing a lord commisar do;
- it has to increase the cost of the model. (easy, no brainer there)
- it has to increase his WS, BS, Wounds, and At profiles. (think i see how this is done with the call lines)
- it has to unlock a refractor field, and a new category of special wargear options that only the lord commissar, not the normal commissar, has access to. (this is where i'm getting stuck, as im not sure what line of code is necessary to make the wargear options invisible until "upgrade to lord Commissar" is chosen. im sure its something simple and im just missing it cause i dont normally use this)
does anyone know what im missing?
thanks in advance.