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GW Rules Mess Ups

PostPosted: Thu Sep 11, 2014 3:08 pm
by Homer_S
Do the people at Forgeworld even talk to each other??? I'm tooling through Tyranids trying to revise the rules. I'm thinking, nice job everything is matching. Until I get to Malanthropes. They are way different between the Imperial Armour Apocalypse (2013) and Imperial Armour 4 Second Edition. Which is correct or do I just make a selector again? Specifically,

Code: Select all
Rules:     IAA2013, pg. 131    IA4se, pg. 83?
FOC:       HQ                  Elites
Points:    110                 85
Unit Type: Monstrous Creature  Infantry
Wargear:   Toxin Sacs (4+)     Poisoned (2+)   
                               Grasping Tail
                               Bonded Exoskeleton
Special                        Very Bulky
Rules:                         Shrouded
                               Shadow in the Warp
                               Spore Cloud
                
Homer

Re: GW Rules Mess Ups

PostPosted: Thu Sep 11, 2014 3:18 pm
by shaggai
That's GWs problem in a nutshell and it just makes the design part of the company look bad when their designers can't even open an older book to check to see what came before.

Ideally a selector should be used since it is something that we can do. The one thing that I don't like about that however is that someone will want us to continue to support IA4 (first printing) vs. IA4 (2nd edition). In lieu of that, we have generally done last unit printed is supported in AB...

Re: GW Rules Mess Ups

PostPosted: Thu Sep 11, 2014 4:20 pm
by Homer_S
shaggai wrote:That's GWs problem in a nutshell and it just makes the design part of the company look bad when their designers can't even open an older book to check to see what came before.

Ideally a selector should be used since it is something that we can do. The one thing that I don't like about that however is that someone will want us to continue to support IA4 (first printing) vs. IA4 (2nd edition). In lieu of that, we have generally done last unit printed is supported in AB...


I have taken the only most recent version approach with other units, what earlier version? Double-plus-good!

Homer

Re: GW Rules Mess Ups

PostPosted: Thu Sep 11, 2014 4:28 pm
by Engrimm
I'd say use the latest rules, they're the most up to date rules so should use those. Otherwise it would be like giving people the option to use a unit or character from an older codex when a new one is out. Same thing applies to FW books, it's hard to keep up at the rate they're changing rules nowadays though lol.

Re: GW Rules Mess Ups

PostPosted: Thu Sep 11, 2014 6:29 pm
by Homer_S
Engrimm wrote:I'd say use the latest rules, they're the most up to date rules so should use those. Otherwise it would be like giving people the option to use a unit or character from an older codex when a new one is out. Same thing applies to FW books, it's hard to keep up at the rate they're changing rules nowadays though lol.

Problem is the IAA2013 rules make way more sense to me. The IA4se rules seem almost too good for a discounted price. I'm hoping FW will update them.

Homer