Black Templar file has wrong point costs!
Posted: Tue Sep 11, 2012 5:34 pm
This got this missed when i brought it up in the bug tracker Shaggai deemed it not to be a bug.
But it's definetly not correct.
I have taken pictures of it so you can see what I see rather than just telling you.
It's there clear as day....the crusader squad has the same point cost no matter what special weapon you choose it also has this same issue with all the heavy weapons (heavy bolter, lascannon, multi-melta etc etc) in fact the ONLY thing that seems to work on the crusaders are the close combat options. Everything else you are ONLY paying for the cost of the model and the weapons are free.
The terminators suffer the same fate as well as you can see in the image, the cyclone missile launcher and assault cannon are FREE as the price added to the unit is just 40 pts which is the cost of a any basic terminator.
Hope this doesn't get dismissed again like it did last time in the bug tracker. I've been waiting for an update with the correct pts cost for a while now since reporting it the first time.
But it's definetly not correct.
I have taken pictures of it so you can see what I see rather than just telling you.
It's there clear as day....the crusader squad has the same point cost no matter what special weapon you choose it also has this same issue with all the heavy weapons (heavy bolter, lascannon, multi-melta etc etc) in fact the ONLY thing that seems to work on the crusaders are the close combat options. Everything else you are ONLY paying for the cost of the model and the weapons are free.
The terminators suffer the same fate as well as you can see in the image, the cyclone missile launcher and assault cannon are FREE as the price added to the unit is just 40 pts which is the cost of a any basic terminator.
Hope this doesn't get dismissed again like it did last time in the bug tracker. I've been waiting for an update with the correct pts cost for a while now since reporting it the first time.