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Power Weapons

PostPosted: Mon Aug 06, 2012 2:59 pm
by dstrout
I'm not sure if this is worthy of its own thread but I wasn't sure where else to put it. It would be nice if we could replace the generic "Power Weapon" with choices for Power Sword / Axe / Maul / Lance. That would let my list reflect my models more accurately, even though they all have the same points cost.

Thanks for all the work!

Re: Power Weapons

PostPosted: Mon Aug 06, 2012 7:03 pm
by Homer_S
I predict you will be happy at some point.

Homer

Re: Power Weapons

PostPosted: Mon Aug 06, 2012 7:14 pm
by dstrout
Yeah, after I posted, I got to looking and saw them in the general file. I added them into the blood angels file for my own personal use.

thanks!

Re: Power Weapons

PostPosted: Tue Aug 07, 2012 4:45 am
by shaggai
They will start to filter into the various armies - while some are nothing more than cut and paste, some certain units need some special care which is going to be the time consuming part of the deal.

There will also be an issue that will need to be worked on and it is the assignment of strength modifiers. The AB system as we use it, never seemed to work a three digit strength correctly, so there will be some strange modifiers when using things like the axe and maul and power fists together. We will see if we can work on this problem as players can make such wierd models easily.