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Scratchbuilding Drop Pod
Posted:
Wed Feb 20, 2008 5:38 pm
by SmilingDevil
Since Easter is comming up, it seems like a good time for building something cone shaped... Yesterday I walked the local mall trying to find something wrapped up in an oversized Egg and found "Merci Crocant" (for all of you not located in Europe, its a hard candy) that comes with a nice Eggshell shaped thing, perfectly fitting Dreadnaught including bannerpole (well that I found out at home..)
The sweet side is, they deliver me a Drop pod AND food.. so I bought two.
So the comming weeks I'll be building Drop Pod's, I will be making some Pictures during Build, and eventually post those as well, but it might take some time...
In the meantime I thought I'll let you in on the idea, and maybe get some good advice in return.
Posted:
Wed Feb 20, 2008 6:21 pm
by Fyrebyrd
When it comes to your poll, I like the normal plain DP with SB. I try to keep cost down if/when I use them becasue its rare that they will do much more than just delivery their cargo...
Posted:
Wed Feb 20, 2008 7:04 pm
by SmilingDevil
...and why is that? Due to short range or living expectancy?
Posted:
Thu Feb 21, 2008 1:14 am
by Wraithlord
DP's are incredibly easy to kill once they have landed. Anything beyond basic points on them is a complete waste of points.
Posted:
Thu Feb 21, 2008 1:34 am
by Fyrebyrd
Firstly their Ballistic Skill is only 2, so adding that with the 2' range of the Storm Bolter means they are unlikely to hit their target...
Secondly the fact that Drop Pods armour isn't very high and that it becomes open-topped once it's cargo disembarks.
So after thinking about it, the short range and life expectancy versus the point cost is about balanced with the normal Drop Pod. The deathwind drop pod costs too much for the lack of durability, and BS…
So there!
Posted:
Thu Feb 21, 2008 5:18 am
by Col_Stone
Wraith and Fyrebyrd are completely correct
Posted:
Thu Feb 21, 2008 5:23 am
by warriorstwilight
For my Drop Pod i picked up some Plumbing pipe that sizes down from 3" on one end and 1 1/2" on the other. I this one for troop and the Dreadnought uses on that is 3x2" the Dread actually fits inside it too.
Cut in some Doors/Draw bridge like set up with Plasti-card and some Flaring along the bottom. couple Radio antenna's, Slap on a Earth magnet to use with either the of the weapon options. Mold the whole thing on a base making it looked like it impacted into the ground. Fix a Couple of the accessible doors open. paint appropriately with some Scorching to the applicable force your using.
Posted:
Thu Feb 21, 2008 2:03 pm
by SmilingDevil
...hmmmm Ok, I'll keep that in mind about the life span and exchangable weapons are on my schedule anyway so I'll just see about which fits me better.
I'm wondering now after what warriorstwilight said, does the Figuers have to fit in the Pod in game, like literaly put it IN the thing and close it?
So far I thought it just theoratically must have a size bigger than the Models supposed to be transported, but I was actually not planning for them to be openable to put them inside.
Thanks for the input!
Posted:
Thu Feb 21, 2008 4:53 pm
by Spack
SmilingDevil wrote:...hmmmm Ok, I'll keep that in mind about the life span and exchangable weapons are on my schedule anyway so I'll just see about which fits me better.
I'm wondering now after what warriorstwilight said, does the Figuers have to fit in the Pod in game, like literaly put it IN the thing and close it?
No.
SmilingDevil wrote:So far I thought it just theoratically must have a size bigger than the Models supposed to be transported, but I was actually not planning for them to be openable to put them inside.
Thanks for the input!
I think GW's suggested size at the UK GT wass the large blast template. Use that as a guideline for a base to mount it on, and to use for a rough outline where the open doors should reach out to.
Posted:
Thu Feb 21, 2008 6:57 pm
by SmilingDevil
Thanks Dan,
so I think for stability I'll glue it shut then. That way I don't have to also design the interior details.
With "size" I more meant how tall it stands and it's shape, as I read in other Forums this is a matter of interest when it comes to situations in the Game where line of sight is important.
About Base size, you are referring to the 5 Inch Template, right? Just making usre.
Posted:
Sat Feb 23, 2008 3:21 am
by Col_Stone
the big one yes,, base it on an old CD and you'll be ok
Posted:
Sat Feb 23, 2008 9:20 am
by SmilingDevil
Cool Tip! Thank you!
Just for the record (pun intended..), a CD is precisely 4 4/5 Inch wide per international definition. Guess with a little filler that will not be a problem, even with picky oponents
Axel
Posted:
Sat Feb 23, 2008 7:16 pm
by Fyrebyrd
As a kind reminder a Drop Pod is a vehicle and realy does not need a base per se. However it is imperitive that the DP is of apporpriate size to reflect what 'cargo' it is transporting. I have seen DP's that appear more rectangular, kind of like a drop ship. Following the 'counts as' rule they are still good to use. When it comes to the one off game with your friends its between you and them what size it should be. However in a tournament setting most organizers will be ok with a scratch built DP that is close to the same size as the orginal(providing again that is it of size to carry its 'cargo').
Did I sum this up good enough? Or did I miss something? Anyone disagree?
Comments are expected...
Posted:
Sat Feb 23, 2008 7:24 pm
by jlong05
Size to carry actual models I think is not required. Ork Trukks cannot, Rhinos cant, etc.. There is a standard size for each that should be maintained, but actually carrying the models I don't think is a requirement.
Posted:
Sat Feb 23, 2008 7:36 pm
by Fyrebyrd
I agree size doesnt have to be perfect, but a DP that is the size of a normal model(on a 1" base) is pushing the limits. (many thanks jlong to make me realize my comments were not reflecting my intention) What I meant is that as long as its kinda the size it should be it would be ok in many cases...