sm_Tags.sm6_unlok Question
Posted: Wed Jan 14, 2015 12:37 am
For the life of me I can't figure out how something is working.
In the ba7E_Dat.dat file the Pre-link Script for Tactical Squad has the below code. This should allow the 2nd special or heavy weapon for the squad. I'm confused as to how? A search of several of the source files doesn't show the variable unlockWpn used anywhere else. (Similar searching for sm6_unlok doesn't seem to drum up anything).
Can anyone shed some light on how this code actually enables the options in AB?
In the ba7E_Dat.dat file the Pre-link Script for Tactical Squad has the below code. This should allow the 2nd special or heavy weapon for the squad. I'm confused as to how? A search of several of the source files doesn't show the variable unlockWpn used anywhere else. (Similar searching for sm6_unlok doesn't seem to drum up anything).
Can anyone shed some light on how this code actually enables the options in AB?
- Code: Select all
~Unlocking special and heavy weapons once model count is increased to 9
var unlockWpn as number
if (count[model] >= 9) then
unlockWpn = entity.assign[sm_Tags.sm6_unlok]
endif