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Blood Angels Tactical Weapon Costs


Just wanted to let you know there is an error in the Blood Angels Tactical squad for the weapon costs.

When you take the 10th marine in the unit, the point costs for the Flamer and Heavy Flamer become wrong. Updating the data in lines 1285 and 1289 in the spa8Dat.dat file resolved the issue for me.


Posted by deano » Tue Dec 11, 2018 2:44 am

Specifically, WHAT did you update in line 1285 and 1289. Wanna Job?

Posted by Mephiston » Wed Dec 12, 2018 12:21 am

Original 1285
<link option="wpnFlamer" priority="60" cost="17." rangemax="1" index="0">
New 1285
<link option="wpnFlamer" priority="60" cost="9." rangemax="1" index="0">

Cost value change from 17 to 9.

Original 1289
<link option="wpnHeavyF" priority="60" rangemax="1" index="11">
New 1289
<link option="wpnHeavyF" priority="60" cost="17." rangemax="1" index="11">

cost="17." is missing completely.

I think I just got lucky with my searches in the file and noticing what doesn't match what it seems like it should be. I still don't understand how most of the stuff works. I'm happy to help out if needed though.

Posted by deano » Fri Dec 14, 2018 10:10 pm

Well the Chapter Approved 18 changes the points for both of these. I think I have the procedural fixed as well... Will be in the next update.

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